Tuesday, March 18, 2014
Game Prop Resource Gathering
these are tow item that i want to incorporate into unity for a game, because a player could use both in any scenario. the game could be both 3rd person or a 1st person game. either would work well. I like the glock because its a simple object that's very basic at its core but has refined edges. I chose the assault rifle of the M4 because its military standard and it looks bad-ass as well as a great starting weapon. the curves on the M4 are minimal but it still has alot of detail when it comes to the upper half and the back half can be modified to look a certain way to allow for a class differentiation, also there are a lot of material that can be used for the M4. The beginning of the barrel where the block is i can do modifications such as a laser or a flash light that could be rigged to function or could be just for show.
As for my other objects that i want to incorporate into my game, could be a barrel such as the one shown or barricade for cover. I want to player to use the objects for cover and game play reasons.
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